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- Configuration
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Configuration
All options are in Config.lua.
| Option | Default | Meaning |
|---|---|---|
Config.Locale |
"en" |
Interface language: "en" or "tr". Texts are in locales/. |
Config.GlobalSettings |
all false |
The available options and the state each one starts in for a player who has no saved settings. |
Config.BenchmarkSeconds |
8 |
Length of the built-in FPS test, in seconds. |
Config.Key |
"F11" |
Default key that opens the menu. |
Config.DisableKeybind |
false |
Set to true to remove the default key. |
Config.CommandString |
"fpsMenu" |
Command that opens the menu. |
#Options
The keys of Config.GlobalSettings are the option names. Do not add keys; only these are accepted by the resource:
| Key | Menu name | What it does |
|---|---|---|
peds |
Pedestrians | Stops ambient peds from spawning and removes the local ambient ones near the player. |
vehicles |
Traffic | Stops ambient vehicles from spawning and removes the local ambient ones near the player. |
objects |
Object detail | Draws distant objects at lower detail. |
particles |
Particle effects | Removes particle effects within 25 metres. |
broken |
Broken glass | Clears glass shards. Small effect. |
ped |
Ped decals | Clears blood, dirt and wetness from the player. Small effect. |
rain |
Weather | Sets rain and wind to zero on this client. Small effect. |
shadows |
Shadows | Turns off cascade shadows. |
lights |
Lighting | Shortens street light and headlight range. |
lowTexture |
Detail distance | Lowers the level-of-detail distance of the scene. |
modelBudget |
Model memory budget | Reduces the memory budget for ped and vehicle models. Helps graphics cards with little video memory. |
#Language
Texts are in locales/en.lua and locales/tr.lua. Add a language by copying en.lua, translating the values and adding the file to fxmanifest.lua, then set Config.Locale.
#Exports and events
Client side only:
-- Turn an option on or off. Returns true when the option name and value are valid.
exports['mlr-fpsbooster']:setSetting('shadows', true)
-- Open the menu
TriggerEvent('fpsBooster:OpenMenu')The option must be one of the keys above and the value must be a boolean. The change is saved for the player.