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FPS Booster

mlr-fpsbooster is a performance menu that runs on the player's own computer. Players switch individual options on or off, watch their live FPS and frame time, and run a built-in test to see what each option really does on their hardware.
The resource does not promise a fixed FPS gain. How much it helps depends on the computer and on what limits the frame rate. The test in the menu reports "no meaningful change" when there is none.
#Features
- 11 options for population, traffic, object detail, particles, physics leftovers, weather, shadows, lighting, detail distance and model memory.
- Live FPS and frame time, averaged over the last second.
- Built-in FPS test: records every frame for 8 seconds and shows average FPS, 1% low FPS, frame time and the number of options that were on. A second test shows the difference to the previous one.
- Movable window with adjustable transparency. Position and transparency are saved on the player's computer.
- Per-player settings, stored in the player's client and applied again when the player connects.
- Safe by design: the resource is client-side only, validates every option, and removes only local ambient peds and vehicles.
- English and Turkish interface (
Config.Locale).
#Requirements
- FiveM server with a recent artifact.
- No framework, no SQL and no other dependencies.