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M5Line M5 · FPS BoosterView in store →

Using FPS Booster

#The menu

Press F11 or type /fpsMenu. Click an option to switch it on or off. The change applies at once and is saved. Enable all and Reset all change every option together. ESC or the X closes the menu.

#Move the window and change transparency

Drag the top bar to move the window. The position is remembered; Reset position puts the window back in the centre. The Transparency slider at the bottom goes from 35% to 100%. Only the surfaces become transparent; text and buttons stay fully readable.

#Measure your FPS

  1. Stand in a busy spot and press Run 8 sec test with all options off.
  2. Switch on the options you want to try.
  3. Stand in the same spot and run the test again.

The test shows average FPS, 1% low FPS, frame time and the number of options that were on. From the second test on it also shows the difference to the previous one. A difference below 3% is shown as "no meaningful change", because normal variation is larger than that.

Warning

If the FPS is locked by V-Sync, a driver frame limiter, or a borderless window at the monitor's refresh rate, gains cannot show up in the test. To measure, remove the limit first (V-Sync off, driver frame limit off, frame limit unlimited in the game's graphics settings).

After the second test the menu shows the difference to the previous one. These are sample values for illustration only; your results depend on your computer and will differ.
After the second test the menu shows the difference to the previous one. These are sample values for illustration only; your results depend on your computer and will differ.

#What helps most

The real effect differs from computer to computer. Use the test to decide which options to keep.

#What is removed

Pedestrians and Traffic remove only ambient peds and vehicles that exist on the player's own client. The resource never removes players, vehicles with a player inside, the player's last vehicle, peds or vehicles created by other scripts (mission entities), or entities shared over the network.